

Outer Worlds 2
For Obsidian Entertainment's The Outer Worlds 2, we created two campaigns that matched the game's satirical tone and absurdist humor. The marketing needed to build anticipation while staying true to the franchise's identity as a corporate parody set in space.
I provided art direction and motion graphics for "Big Sequel Energy," featuring Ben Schwartz as a fictional "Head of Sequels" critiquing the game through a parody of focus group testing. The meta approach worked, fans loved the self-aware humor while getting their first real look at gameplay.
For the Moon Man Couch-Panion launch, I concepted and wrote the announcement video, then art directed and color corrected the product photoshoot. The three-foot plush companion with stress-ball hands and built-in controller straps became an instant fan-favorite. The sweepstakes generated strong social buzz, proving that sometimes the best game marketing is a ridiculous couch accessory.
Client:
Obsidian Entertainment
Agency:
Mutiny
Project Type:
Social & Digital
,
Trailers & Promotions
,
Motion Graphics
,
Photography
Role:
Graphic Design
Art Direction
Motion Graphics




